Social media, hey. Who isn’t using it these days? The majority of people have had some form of social media account, in one form or another, and most museums have one too. Some museums have more than one, in fact, seeing as there’s so many platforms to choose from. Facebook, Twitter, LinkedIn, Flickr, YouTube, Snapchat, YikYak, the list goes on. There’s one theme that can … Continue reading Knowing your audience
Back when I worked at the Museum of the Order of St John, managing their social media channels, I focused very heavily on communicating with the online audience. One of my favorite things to do was to get the audience talking and engaging with our collections, online, through social media. It’s something that I’m really encouraging other museums to do, at most of my workshops, … Continue reading The social museum, online
Example One ‘Volunteers in the Theatre of War‘, Museum of the Order of St John Example Two ‘Ritual Ewer‘, The Smithsonian X3D Example Three ‘Quagga Skeleton Project‘, The Grant Museum Example Four ‘Musical Instrument‘, Greek Folklore Museum Example Five ‘Granite head of Amenemhat III‘, British Museum Example Six ‘In the Horniman‘, The Horniman Museum Example Seven ‘The Hunterian on Tumblr‘, The Hunterian Museum Continue reading Museum digitisation in practice
Thanks for finding this little blog, where I chat about all things museum, and all things digital technologies. Why not have a look at my previous posts? Continue reading Thanks for finding me!
If you remember, a few weeks ago I wrote an article about how museums are using Minecraft to engage their audience with their collections. I decided to cover that topic in my first workshop as the MDO for Digital Technologies, and what better way to illustrate my point than to built my own imagining of the Louvre’s glass pyramids on the game! Here’s what I … Continue reading Reimagining the Louvre on Minecraft
I thought that I’d kick off the new digital technology theme for this blog with an interesting topic – Minecraft in museums. I know. I know. Video-games in museums. Why are us museum people always trying to make museums “cool”. I hear you. But, to be fair, Minecraft and museums could have a potentially awesome relationship – one that more museums should be exploring. The … Continue reading Minecraft and Museums
I haven’t done one of these in a while… The main reason is because I’ve been super busy of late. My original plan for August and September was to have my dissertation finished by the start of September, and take a few extra shifts at the Museum of the Order of St John to fill in a few gaps. I worked incredibly hard to make … Continue reading Good News! I have a new job.
One of the most difficult things to display in a museum is a good story. Sure, you can build a narrative around a few objects to make them stand out. You can even tell the story of these objects with text panels on walls but, in most cases, the stories seem to get overpowered by the objects on display. There’s something incredibly powerful about objects, … Continue reading Stories and Museums
Keeping up with the theme of stuff in museums, what would our stuff say about us over the next few generations? Will they marvel at our technology or judge us for our shortcomings? Continue reading What will our stuff say about us?
There’s far more to objects than just their looks, you know. Objects have the power to shape who we are and influence our identity, as well as acting as anchors for powerful memories of certain moments in our lives. Continue reading Making Meaning And Identity With Stuff